My contributions to The Final Reich largely focused on 1st, 2nd, and final passes of level geometry, materials, and hero prop building of the bunker areas, particularly the central command area and the Medical Wing/ Chop Shop. Other areas of focus were the Bridge, the Catacombs beneath the town, the Castle Courtyard leading into the Research and Development wing, and large parts of the level's vista. I made numerous contributions to the town itself but it was mostly focused on full-revising or second pass modeling of various structures. I wholly rebuilt the clock tower "crown" to match the ornateness of the riverside tower I wholly constructed.
Additionally I got to make the Jack in the Box. It started as a game jam idea but eventually made it into the final product. Concept by Jesse Lee, 1st pass blockout by Diego Terran, full LP and HP by me.